Product designer you can count on
How i work
Design &Â research
Design Lead, end to end. I guide projects from early discovery to delivery, and I’m used to leading research phases (planning, running sessions, synthesising insights, and shaping direction). I’m fully comfortable working remotely, having led projects with distributed teams and clients across different locations as a standard way of working.
Prototyping
I prototype constantly. Everything from tiny UI details to full navigation journeys. It helps test ideas early, align teams, and make decisions visible before development. Lately, my favorite way to prototype is with AI + Visual Studio Code, where quick experiments let me explore concepts.
Design systems
Design systems are part of pretty much every project I work on. I'm used to reviewing, updating, and building them, whether from scratch or working within a client's system (like Unilever).


Accessibility
Accessibility is part of my everyday design practice, not an afterthought. I’ve completed accessibility courses over the years, and it’s a topic I genuinely care about and enjoy going deeper into. In 2018, while working on Mozilla’s Internet Health Report, we pushed the team to meet WCAG AAA, even though it wasn’t required. It felt contradictory to talk about accessibility and internet literacy while building something not everyone could use. Mozilla embraced the idea, and it became one of the most challenging (and most fun) projects I’ve worked on.

Past chapters
Former Fjord and Designit designer, with a background in large, research-heavy projects within multidisciplinary teams. I ran user research across different countries, including spending a couple of months in Milan during a banking digitalisation project. I've collaborated with clients such as Gas Natural, National Geographic, UniCredit, Banc Sabadell, Santander Universidades, Inditex, and Sony. Separately, I collaborated as a freelance designer with UNFPA on awareness work connected to refugee camps.

Playground
Beyond client work, I'm constantly experimenting—mixing 3D, data, and code to create visualizations and generative pieces. Tools like Blender, Houdini, and QGIS are my playground for pushing forms, motion, and geospatial ideas. I've taught workshops at Elisava University on creative data design and mapping, and one of my experiments even caught Emmanuel Macron's attention (still processing that one).